EA is back with a new define the multiplayer mode with equipment to fight against new concept
One day, the only way that will ever understand what is happening in the world is through video games. Everyone is worried about it now, and it seems strange that Medal of Honor: Warfighter must select a series of conflicts in the real world and hot spots on which to base his campaign for a player. But what is the online media that could be called to express the complex, contemporary warfare at random? We all live in this world of inexplicable global conflicts, and information programs are not really help us understand. However, this is a cartoon world Warfighter with a fanfare.
As we all know now, the Medal of Honor series has focused on the major operators, and the secret elite soldiers operating behind enemy lines in small groups, in a secret absolute. In the final game - the series re-boot - he was in Afghanistan, and say what you like about the game, this time with the small group of soldiers with manned and murdered, in a desolate hill, then with men prepare each other for their dead, apparently inevitable, was one of the most touching kind military shooter first person to beg. It is not surprising that the developer first danger has several former members of a level in an advisory capacity and as a producer. They want to breathe this stuff in. They want us to understand the human cost of all the soldiers themselves and their families.
At that time, the first danger is not saying much about the single player campaign Warfighter, apart from the fact that it will take in everything from terrorist operations in the Philippines, piracy of the coast Africa - and that will be fed with information on these hot spots in the real world. But in the absence of new single-player, we find the multiplayer modes always important.
They are based around 12 different levels of force around the world. Each team has its own weapons, tactics and skills, the latter in contact with the left bumper. Polish GROM operations are the versatile all-armed with assault rifles HK 416 and rocket launchers, while the U.S. fast-paced with mild MP7s OGA agents in Hong Kong. In essence, then, covering all classes are military families gunner, sniper, heavy artillery and rapid appreciation guys for all present and correct. Each class has its own different support option, too. JTF 2 in Canada may call a Blackhawk helicopter hovering above the fields of conquest, offering both a point of regeneration air and insertion of a fire support mini-gun deadly. Meanwhile, the point man SASR Australia can call an explosion of air mortar devastating attack.
and images made alive merciless frost motor complex 2 are grittily sublime. Arcs of blood sprayed brick surfaces, burning rays of the sun through the damaged masonry ... This is a game that is designed in every way to appear authentic. Whether or not we want to use these inexplicable forces, it is one thing, but Medal of Honor: Warfighter - Multiplayer, at least - is exciting, challenging. We must take stock, but with the fire crew feels included and social, while taking no prisoners.